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<tem xmlns="http://www.teachengineering.org/tem/elements/1.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.teachengineering.org/tem/elements/1.0/ http://www.teachengineering.org/schemas/tem.xsd"><identifier>http://www.teachengineering.org/view_lesson.php?url=collection/cub_/lessons/cub_bio/cub_bio_lesson05.xml</identifier><docType>lesson</docType><format>text/xml</format><language/><title>Animals and Engineering</title><creator>Integrated Teaching and Learning Program, </creator><keywords><keyword>Animal</keyword><keyword>biodome</keyword><keyword>biology</keyword><keyword>biomimicry</keyword><keyword>carnivore</keyword><keyword>classification</keyword><keyword>environment</keyword><keyword>habitat</keyword><keyword>herbivore</keyword><keyword>interaction</keyword><keyword>omnivore</keyword><keyword>predator</keyword><keyword>prey</keyword></keywords><vocabulary><word>Biodome</word><word>Biomimicry</word><word>Carnivore</word><word>Classification</word><word>Ecosystem</word><word>Engineer</word><word>Environment</word><word>Habitat</word><word>Herbivore</word><word>Model</word><word>Omnivore</word><word>Predator</word><word>Prey</word></vocabulary><summary>Students are introduced to the classification of animals and animal interactions. Students also learn why engineers need to know about animals and how they use that knowledge to design technologies that help other animals and/or humans. This lesson is part of a series of six lessons in which students use their growing understanding of various environments and the engineering design process, to design and create their own model biodome ecosystems.</summary><engrConnection>Many types of engineers are directly involved with animals. Environmental engineers who work with chemical spills or habitat restoration need to know which animals might be affected by their efforts. Through the ages, people have been inspired by animals and plants in the natural world. Biomimicry examples include the development of antibiotics and healing drugs, as well as the design of underwater sea vessels, airplanes, boats, Velcro® and rotary motors. </engrConnection><learningObjectives><learningObjective>Describe the importance of using classification systems.</learningObjective><learningObjective>List several basic animal classifications, including predator, prey, herbivore, carnivore and omnivore.</learningObjective><learningObjective>Provide examples of predator and prey interactions.</learningObjective><learningObjective>Explain how engineers use their knowledge of animal communities to create new technologies, including biodomes and environmental restoration.</learningObjective></learningObjectives><timeRequired unit="minutes">20</timeRequired><publisher>TeachEngineering.org</publisher><contributors><contributor>Katherine Beggs</contributor><contributor>Malinda Schaefer Zarske</contributor><contributor>Denise Carlson</contributor></contributors><references><reference>Benyus, Janine M. Biomimicry: Innovation Inspired by Nature. New York, NY: William Morrow and Company, Inc., 1997.</reference><reference>http://www.biomimicry.net/</reference><reference>http://anthro.palomar.edu/animal/table_kingdoms.htm</reference><reference>http://www.dictionary.com</reference><reference>http://www.afsc.noaa.gov/NMML/</reference><reference>http://www.mdc.mo.gov/conmag/2001/11/10.htm</reference><reference>Kagan, Spencer. Cooperative Learning. Capistrano, CA: Kagan Cooperative Learning, 1994. (Source for roundtable assessment.)</reference><reference>http://pbin.nbii.gov/taxonomy/moretax.html</reference></references><eduStandards><eduStandard><id>S11416E7</id><locale>International_Technology_Education_Association-ITEA_STL_Standards</locale><type>Technology</type><description>F. A subsystem is a system that operates as a part of another system.
</description><lowgrade>3</lowgrade><highgrade>5</highgrade></eduStandard><eduStandard><id>S11416CD</id><locale>International_Technology_Education_Association-ITEA_STL_Standards</locale><type>Technology</type><description>C. Things that are found in nature differ from things that are human-made in how they are
produced and used.
</description><lowgrade>3</lowgrade><highgrade>5</highgrade></eduStandard><eduStandard><id>S1142567</id><locale>Colorado</locale><type>Science</type><description>c. Compare and contrast different
habitat types
</description><lowgrade>4</lowgrade><highgrade>4</highgrade></eduStandard><eduStandard><id>S1142569</id><locale>Colorado</locale><type>Science</type><description>e. Make a plan to positively impact a
local ecosystem
</description><lowgrade>4</lowgrade><highgrade>4</highgrade></eduStandard></eduStandards><geoCoverage>United States</geoCoverage><rights>Copyright 2012 - Integrated Teaching and Learning Program, College of Engineering, University of Colorado at Boulder</rights><rights>http://www.teachengineering.org/policy_ipp.php</rights><isPartOf>http://www.teachengineering.org/</isPartOf><created type="W3CDTF">2011-03-30</created><gradeLevel lowerbound="3" upperbound="5">4</gradeLevel><audience>Teacher</audience></tem>

