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<tem xmlns="http://www.teachengineering.org/tem/elements/1.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.teachengineering.org/tem/elements/1.0/ http://www.teachengineering.org/schemas/tem.xsd"><identifier>http://www.teachengineering.org/view_lesson.php?url=collection/cub_/lessons/cub_simple/cub_simple_lesson06.xml</identifier><docType>lesson</docType><format>text/xml</format><language/><title>Simple Machines and Modern Day Engineering Analogies</title><creator>Integrated Teaching and Learning Program, </creator><keywords><keyword>axle</keyword><keyword>complex</keyword><keyword>compound</keyword><keyword>construction</keyword><keyword>design</keyword><keyword>design process</keyword><keyword>engineering</keyword><keyword>force</keyword><keyword>inclined plane</keyword><keyword>lever</keyword><keyword>machine</keyword><keyword>mechanical advantage</keyword><keyword>pulley</keyword><keyword>pyramid</keyword><keyword>screw</keyword><keyword>simple machine</keyword><keyword>skyscraper</keyword><keyword>structure</keyword><keyword>wedge</keyword><keyword>work</keyword></keywords><vocabulary><word>Compound machine</word><word>Creativity</word><word>Design</word><word>Engineering</word><word>Engineering design</word><word>Engineering design process</word><word>Force</word><word>Inventor</word><word>Mechanical advantage</word><word>Problem solver</word><word>Simple machine</word><word>Teamwork</word><word>Work</word></vocabulary><summary>Students apply the mechanical advantages and problem-solving capabilities of six types of simple machines (wedge, wheel and axle, lever, inclined plane, screw, pulley) as they discuss modern structures in the spirit of the engineers and builders of the great pyramids. While learning the steps of the engineering design process, students practice teamwork, creativity and problem solving. </summary><engrConnection>
		
			
				The engineering design process is a series of steps that engineering teams use to guide them as they solve problems. To build any engineered object (skyscraper, amusement park ride, bicycle, music player), engineers gather information and conduct research to understand the needs of the problem to be solved. Then they brainstorm many imaginative possible solutions. They select the most promising idea and make a final design that includes drawings, and decisions on the materials and construction/manufacturing/fabrication technologies to use. They create and test many prototypes, making improvements until the product is the best it can be.
			
		
	</engrConnection><learningObjectives><learningObjective>Describe the engineering design process.</learningObjective><learningObjective>Recount the uses and advantages of each of the six types of simple machines.</learningObjective><learningObjective>Demonstrate a basic understanding of the methods in which simple machines may be combined to make complex machines.  </learningObjective></learningObjectives><timeRequired unit="minutes">15</timeRequired><publisher>TeachEngineering.org</publisher><contributors><contributor>Brett S. Ellison</contributor><contributor>Lawrence E. Carlson</contributor><contributor>Jacquelyn Sullivan</contributor><contributor>Malinda Schaefer Zarske</contributor><contributor>Denise Carlson, with design input from the students in the spring 2005 K-12 Engineering Outreach Corps course.</contributor></contributors><requirements><requires>http://www.teachengineering.org/collection/cub_/lessons/cub_simple/cub_simple_lesson06_presentation.ppt</requires><requires>http://www.teachengineering.org/collection/cub_/lessons/cub_simple/cub_simple_lesson06_worksheet.pdf</requires><requires>http://www.teachengineering.org/collection/cub_/lessons/cub_simple/cub_simple_lesson06_worksheetanswers.pdf</requires></requirements><references><reference>http://www.dictionary.com</reference><reference>http://www.micron.com/</reference><reference>http://en.wikipedia.org/wiki/Rube_Goldberg</reference></references><eduStandards><eduStandard><id>S1141748</id><locale>International_Technology_Education_Association-ITEA_STL_Standards</locale><type>Technology</type><description>C. The engineering design process involves defining a problem, generating ideas, selecting a
solution, testing the solution(s), making the item, evaluating it, and presenting the results.
</description><lowgrade>3</lowgrade><highgrade>5</highgrade></eduStandard><eduStandard><id>S1141749</id><locale>International_Technology_Education_Association-ITEA_STL_Standards</locale><type>Technology</type><description>D. When designing an object, it is important to be creative and consider all ideas.
</description><lowgrade>3</lowgrade><highgrade>5</highgrade></eduStandard></eduStandards><geoCoverage>United States</geoCoverage><rights>Copyright 2012 - Integrated Teaching and Learning Program, College of Engineering, University of Colorado at Boulder</rights><rights>http://www.teachengineering.org/policy_ipp.php</rights><isPartOf>http://www.teachengineering.org/</isPartOf><created type="W3CDTF">2011-03-30</created><gradeLevel lowerbound="3" upperbound="5">4</gradeLevel><audience>Teacher</audience></tem>

