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TE Activity: The Puck Stops Here

Contributed by: Engineering K-Ph.D. Program, Pratt School of Engineering, Duke University

Summary

After learning about transfer of energy, specifically the loss of kinetic energy to friction, students get a chance to test friction. In groups they are given a wooden block, different fabrics, and weights and asked to design the "best" puck. The class first needs to define what makes the "best" puck. Each group should realize that the most desirable puck will travel the furthest, thus the puck with the least amount of friction. In the context of hockey the "best" puck is the one that travels farthest and loses the least kinetic energy to friction. Students then need to apply their knowledge of friction to design a new optimal puck for the National Hockey League. The friction is the transfer from kinetic energy to heat energy.

Engineering Connection

Category 3. Engineering design

Engineers design the optimal equipment for all sports. Students are asked to act as engineers working for the NHL to design a new hockey puck. This problem can be solved with their knowledge of friction and understanding of the problem at hand. Like mechanical and materials engineers, each group must analyze its resources to design the optimal product.


Contents

  1. Pre-Req Knowledge
  2. Learning Objectives
  3. Materials
  4. Introduction/Motivation
  5. Vocabulary
  6. Procedure
  7. Attachments
  8. Safety Issues
  9. Troubleshooting Tips
  10. Investigating Questions
  11. Assessment
  12. Extensions
  13. Activity Scaling

Grade Level: 5 (5-7) Group Size: 3
Time Required: 60 minutes
Activity Dependency :Imagine life without friction
Expendable Cost Per Group : US$ 5
Keywords: conservation of energy, friction, hockey, kinetic energy
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Related Curriculum :

Educational Standards :    

  •   North Carolina Science
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Pre-Req Knowledge (Return to Contents)

Students should be able to collect data, create a stem and leaf plot, and calculate the mean, median, and mode.

Learning Objectives (Return to Contents)

After this activity, students should be able to:

  • Identify the frictional force and how it acts to slow an object in motion.
  • Explain the conservation of energy both when friction is present and when it is limited by the hover pucks.
  • Explain the concept of inertia and how it relates to a puck sliding on the floor.
  • Explain that friction slows down motion, because of the transfer of kinetic to heat energy.
  • Explain why an engineer must understand friction when designing a hockey puck.

Materials List (Return to Contents)

Each group of three students needs:

  • 1 Container, Tupperware works well, see Figures 8 through 10 for an example.
  • Weights - 5 100 gram weights. Such weights that are typically used with science balances found in the classroom. Click here for an example..
  • 10 cm x 10 cm squares of fabric of different materials such as wool, silk, flannel, t-shirt material, etc. Easy examples include socks, bandanas, and foam drink holders that can be folded or cut up, see Figure 2.
    These are examples of cloth materials for use in the hockey puck design project.
  • Duct Tape.

To share with the entire class:

  • Measuring tape or meter sticks
  • Testing device made of hammer and string (see Figures 3 through 7 below)

Introduction/Motivation (Return to Contents)

[Hit a stationary block on the floor with a meter stick - simulating hockey - and ask the class if they see energy being transferred.]

You might not be able to see it, but energy is in fact being transferred. Before we start to look at the transfer of this energy, what do you think energy is? [Your class should be able to name off food for animals and sun for plants as examples of energy]

Energy is the ability to do work. For example, if you do not eat for a long time, you get tired and it gets hard to finish your homework. If I did not have food in my body, I would not have had the energy to hit the block. As we were discussing earlier, there are many different kinds of energy. When we talk about the transfer of energy, we need to understand potential energy, kinetic energy, and thermal energy. Energy is never lost; it transfers from one object to the next and from one type to another.

Potential energy is the energy you get from position. Has anyone been told they have potential? [Students should explain that potential is the power or ability to do something]. For example, if you're standing on the ground and you're holding a ball, it does not have that much potential energy, because it is not that high. But if you were standing on the tenth floor, the ball would have a high potential energy, because if you were to drop it, it would have a long way to go down. So when I lifted the stick, I gave it potential energy.

If we take it step by step, we can track the energy as it flows. If I drop the ball, it will start falling and moving. When the ball is dropped, the potential energy becomes kinetic energy. Kinetic is a word used to talk about motion. In the other example, first I lifted the meter stick which gave it potential energy. Now that my stick has potential energy, if I let it go, it will start moving. When an object moves, it has kinetic energy. The faster it goes, the higher its kinetic energy is. A hockey player makes the stick move faster, giving it even more kinetic energy by applying a force in addition to gravity. This energy is transferred when it hits the block. Why don't you try to explain to me what has happened with the energy so far. [Have the class explain their understanding of potential and kinetic energy and how it has transferred.]

Now the block has been hit - it has energy too. And since it is moving, it is kinetic energy. And if I do it again [hit the block again], can you notice if it is getting faster or slower? It looks to me like it is slowing down. So you could say it is losing its kinetic energy. But where is that energy going? If we think about it, what is the only thing that the block is touching? You're right; the floor is where the energy is transferred. And what kind of energy is this? Well, it cannot be potential or kinetic, because the floor cannot move. But something is moving on top of the floor. Let's try this ourselves. Can you rub your hands quickly on your legs? Do you feel it getting hotter? That is what happens to the floor, the block is rubbing on it. And even though you probably cannot feel it, the floor is getting hotter. This kind of energy is called thermal energy - makes sense, because thermal is an adjective to describe temperature. Some scientists also call it heat energy, but it means the same thing. And you might have heard thermal energy talked about as friction. Friction is the loss of kinetic energy into thermal energy which is why the block slows down.

So let's think about this - can you relate this to hockey? The players each have a hockey stick and they want to hit the puck into the goal. But I have just been told that engineers are trying to design a hockey game to play inside where there is no ice. And this means that they need to come up with new pucks. So I was thinking that we should try to design the "best" puck.


Vocabulary/Definitions (Return to Contents)

Conservation of Energy: The total amount of energy in an isolated system remains constant although it may change form.
Friction: A force that resists motion when two surfaces are in contact.
Kinetic Energy: The energy an object possesses due to its motion.
Potential Energy: The energy an object possesses due to its position.
Optimal: Best suited for the situation.

Background

The main motivation behind this lesson is to give an example of the conservation of energy. Energy cannot be destroyed, it can only be transferred from one system to another or change energy type. Three types of energy are discussed: kinetic, potential, and thermal which are related to velocity, position (height in most instances), and heat respectively. Thermal energy is referred to as heat energy.

Friction causes kinetic energy to transfer into thermal energy - as the kinetic energy decreases, so does velocity. The equations for kinetic and potential energy are not required for this activity.

Create a Hockey Puck Testing Device

The goal of the testing device is to ensure the hammer delivers approximately the same impact to each of the experimental pucks. An example of a testing device is shown in Figure 3 above. In the picture, a hammer is suspended from a rod using string. The rod is suspended between two chairs. In order to make this testing device follow these steps. Figures 3 through 7 are also linked as higher resolution attachments (see Attachments section below).

This is a picture of the testing device.

  1. Take a loop or two of string and attach it to both sides of a hammer handle as shown in Figure 4.
    This is a picture of the hammer with string attached to it.
  2. Insert a rod long enough to span the distance between two chairs through the loop and rest it on two chairs as shown in Figure 5. The rod could be a wooden dowel, a strong yardstick, a small pipe, or even a long screwdriver as shown.
    The hammer and rod have been connected and are resting across two chairs.
  3. Attach the rod to the chairs using duct tape to secure it. The hammer should swing on the rod without the rod moving.
  4. Move the chairs so there is a wall behind them limiting the distance the hammer may be pulled back prior to release as shown in Figure 5 and Figure 6. This way, the amount of initial potential energy from lifting the hammer will be consistent between tests.
    This is a side view of the hammer pulled back until it hits the wall.

That's it. There are many variations to this depending on what is available in the classroom. Rather than using string, the same thing could be done using a large binder clip instead of string (see Figure 7).

This is a picture of a hammer with a binder clip attached to it rather than string.

Before the Activity

  • Make sure a strip of floor is clean and smooth.
  • Cut the pieces of fabric to match the face of the container.

With the Students

  1. Break class into groups of 3.
  2. Give each group a container, a set of weights, pieces of each type of fabric, and duct tape.
    The picture shows how to attach the fabric to the container.
  3. Explain to the class that the fabric and weights can be attached to the container representing the shell of the hockey puck using duct tape (see Figures 8 and 9).
    This figure shows how to attach weights to the inside of the container using duct tape.
  4. In the end, the student designed hockey pucks may look something like Figure 10. Give the class 10-15 minutes to test different options. In this part of the activity, groups will not be allowed to test their design using the testing device.
    This is what a completed student designed puck might look like.
  5. After time is up, and most groups are ready to test their design, gather the class to test each group's puck.
  6. As a class, record each result.
  7. Break up the class into their groups again and ask them to "analyze" their data. Each group should be able to put the data into a stem and leaf plot, and find the basic statistics of the data set: mean, median, and mode.
  8. As a class, ask each group what they would do differently if they were given another trial.

Safety Issues (Return to Contents)

Make sure to keep the hammer testing device away from unattended students.

Troubleshooting Tips (Return to Contents)

  • The floor should be a smooth floor; this will not work on carpet or concrete.
  • Be sure to have at least one kind of fabric that does not have too much friction with the floor.
  • See Figure 2 for sample materials used.
  • To attach the weights to the container, use duct tape, see Figures 8 and 9.

Investigating Questions (Return to Contents)

How would increasing the height of the hammer affect the distance the puck travels? Why? [Answer: The more height, the more initial potential energy, the more energy to transfer to the puck, so the puck will travel farther.]

Activity Embedded Assessment

Is each group able to identify the problem? Students should realize that to get the "best" puck, they should design a block with the least friction so it will travel as far as possible.

Post-Activity Assessment

In their science journals, have students write which puck modifications worked the best, and why they think those designs were the best. Stress that students should tie their conclusions to the concepts of friction and energy transformation. Secondly, have students apply the transfer of energy to another sport. [Possible Answer: In baseball, the batter holds the bat over his shoulder which gives it potential energy, when he swings, the kinetic energy from the motion of the swing transfers into the ball giving kinetic energy because it moves, and potential energy if it travels any higher. The ball eventually drops to the ground because of gravity and friction with air, called drag.]

Activity Extensions (Return to Contents)

A shuffleboard game can be made by placing lines with masking tape on the floor. On each side of the 5 meter "court," place three lines of masking tape on the ground separated by half a meter. The teams will sit on each side of the court and try to slide their puck into the opposing teams scoring zone. One point will be awarded for landing the puck between the middle line and the close line, and 3 points will be awarded for landing the puck between the far line and the middle line. The first team to reach 10 points will win.

Activity Scaling (Return to Contents)

  • For lower grades, only use one variable; keep the weight constant and only change the fabric.
  • For upper grades, the class can design the way to start the pucks at the same speed (for example using a spring instead of a hammer). More variables can be introduced, such as surface area, and speed at which the system is started. For example, the hammer can be dropped from different heights to investigate the transfer of potential to kinetic energy.

Contributors

Anne Vanderschueren, Greg Larkin

Copyright

© 2007 by Engineering K-Ph.D. Program, Pratt School of Engineering, Duke University
including copyrighted works from other educational institutions and/or U.S. government agencies; all rights reserved.

Supporting Program (Return to Contents)

Engineering K-Ph.D. Program, Pratt School of Engineering, Duke University

Last Modified: June 8, 2010
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