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Lesson: Crash! Bang! Contributed by: Integrated Teaching and Learning Program, College of Engineering, University of Colorado at Boulder
Learning Objectives (Return to Contents) After this lesson, students should be able to:
Introduction/Motivation (Return to Contents)
Momentum can move from one object to another object when they bump into each other. The movement of momentum from one object to another is called transfer of momentum. When a fully-loaded shopping cart collides with the side of a car, you can see evidence of momentum transfer— the car is dented! In this lesson, we will explore the idea of momentum, studying momentum transfer by examining collisions. It is important for engineers to understand momentum transfer so they are able to design safe cars, investigate accidents, plan the way spaceships dock with space stations, and all sorts of other things. A good understanding of collisions and momentum is also an excellent way to improve your bowling score or a game of pool, too! Lesson Background & Concepts for Teachers (Return to Contents) Momentum Momentum, which is given the symbol p, is a combination of the mass and velocity of something that is moving. Mathematically, momentum is described by the equation: p = m x v where: m = mass of the object in kilograms v = velocity of the object in meters per second In this equation, the p and v are in bold because momentum and velocity are considered vector quantities. That means that they have both a magnitude and direction. Understanding momentum can lead to some surprising answers to questions. For example, consider the question "If a BB bumped into a bowling ball, would the bowling ball move?" The answer to the question depends upon how much momentum the bb has. If the bb was not going very fast it would not have much momentum and the bowling ball would not move very much (you probably could not even measure any motion in most cases). If the BB was going very fast, though, it would be a different story. If a bb that weighed 57 grams (about 2 oz.) were moving at 355 meters per second (almost 800 miles per hour, a bit faster than the speed of sound), and it hit a bowling ball that weighed 4.5 kg (about 10 lbs.), the bowling ball would roll away at 4.5 meters per second (about 10 mph)! Through the collision, the momentum of the little bb moving very fast is transferred to the bowling ball, which moves slower because it has much more mass! Elastic and Inelastic Collisions Collisions cause momentum to move from one object to another object. In everyday life, collisions occur all over the place — pool games, traffic accidents, rubber balls bouncing, baseballs being hit by bats, and more. You can probably observe many collisions just by looking around a classroom. Understanding momentum gives engineers an insight to understand different kinds of collisions. This understanding can help make cars safer, predict the results of two objects bumping into each other, or examine the evidence of a traffic accident. There are different kinds of collisions. Sometimes objects bump into each other then bounce away from each other, such as when a rubber ball hits the ground. Engineers call this kind of collision an elastic collision. Other times, objects that bump in to each other stick together, such as when a ball of play dough hits the ground - splat! Engineers call these kinds of collisions inelastic collisions. Most of the time, collisions are part elastic and part inelastic. For example, when a shopping cart hits a car, it might dent the car (an inelastic collision), but it also bounces off of the car (an elastic collision). We can learn more about momentum by examining different types of collisions.
An inelastic collision occurs when objects bump into each other and stick together. An example is when two train cars are getting hooked together. The engine of the train pushes one car until it bumps into another car and they hook together. Then, the two cars roll away, connected, at a slower speed. In both elastic and inelastic collisions, the total momentum of all the objects before the collision is the same as the total momentum of all the objects after the collision. The fact that momentum is not lost is called the Law of Conservation of Momentum. The Law of Conservation of Momentum helps us predict what happens when things bump into each other. For example, during a pool game, if the 8-ball is hit directly with the cue ball, the cue ball will stop and the 8-ball will roll with as much momentum as the cue ball had before the collision. Since the masses of the two balls are the same, this means that the 8-ball will have the same velocity as the cue ball had. If the 8-ball is hit on its side, the two balls will roll in different directions, but with a total combined momentum equal to what the cue ball had before the collision. In other words, even though both balls may be moving, they will move at a slower speed than the cue ball was moving by itself because the cue ball has transferred some of its momentum to the 8-ball. Force-Momentum Relationship
F = Δp/Δt Where Δp = change in momentum (Note: The Δ symbol is called "delta," and represents change) Δt = the time it took for the change to occur Why would engineers be interested in this relationship? One reason is to make cars in accidents be safer for people. This relationship says that if momentum is transferred over a longer period of time, there is less force involved. If the force of a collision can be reduced, the chances that someone would get hurt in an accident are lower. Therefore, if engineers can figure out a way to increase the time required for a car to come to a stop in a collision, they can lower the forces that will impact people riding in the car, and the people will be less likely to be hurt. In fact, during the many years of car design, engineers have been very successful in accomplishing this! Older cars were built more solidly than today's cars; their front ends would not crumple in an accident. When an older car ran into something solid, it stopped very quickly, and so both the driver and the car experienced a large impact. Engineers have designed newer cars to crumple on impact, lengthening Δt and thus reducing the force experienced by the occupants. You could say that newer cars are safer in accidents than older cars because of an understanding of the force-momentum relationship. Vocabulary/Definitions (Return to Contents)
Associated Activities (Return to Contents)
Lesson Closure (Return to Contents) Ask the students to explain momentum and give examples of objects that exhibit linear momentum. Ask them to predict how a small object with a large speed bumping into a small object would affect the large object. (Answer: Because momentum would be transferred, the large object would move, but at a slower speed than the small object.) Ask them to predict what would happen if a large object such as a bowling ball bumped into a small object like a marble and transferred all its momentum. (Answer: The small object would move away from the large object at a high speed.) Ask the students what the force-momentum relationship is and how engineers would use it. (Answer: The force-momentum relationship describes the amount of force required for a change in momentum. It is equal to the change in momentum divided by the change in time. Engineers might use it to predict how much force is required to slow something down, speed something up, or determine how much force would be exerted upon people in a car crash.) Assessment (Return to Contents) Pre-Lesson Assessment Discussion Questions: Solicit, integrate and summarize student responses.
Post-Introduction Assessment Voting: Ask a true/false question and have students vote by holding thumbs up for true and thumbs down for false. Count the votes, and write the totals on the board. Give the right answer.
Lesson Summary Assessment Bingo: Provide each student with a sheet of paper containing a list of the lesson vocabulary terms. Have each student walk around the room and find a student who can define one vocabulary term. Students must find a different student for each word. When a student has all terms completed s/he shouts "Bingo!" Continue until two or three students have bingo. Ask the students who shouted "Bingo!" to give definitions of the vocabulary terms. Lesson Extension Activities (Return to Contents) Have students research the force-momentum relationship and find out how it is related to Newton's Second Law. Scavenger Hunt: Have the students find two objects that collide either elastically or inelastically. If applicable, have the students bring these objects into the classroom. References (Return to Contents) Elastic and inelastic collisions: http://hyperphysics.phy-astr.gsu.edu/hbase/elacol.html. Pytel and Kiusalaas. Engineering Mechanics Dynamics. Pacific Grove, CA: Brookes/Cole Publishing Company, 1999. Contributors Chris Yakacki, Ben Heavner, Malinda Schaefer Zarske, Denise CarlsonCopyright © 2004 by Regents of the University of Colorado.The contents of this digital library curriculum were developed under a grant from the Fund for the Improvement of Postsecondary Education (FIPSE), U.S. Department of Education and National Science Foundation GK-12 grant no. 0226322. However, these contents do not necessarily represent the policies of the Department of Education or National Science Foundation, and you should not assume endorsement by the federal government. Supporting Program (Return to Contents) Integrated Teaching and Learning Program, College of Engineering, University of Colorado at BoulderLast Modified: September 26, 2008 | ||||||||||||||||||||||||||||||||||||
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