Activity (Hands-On)Grades 9 - 11
Augmented Reality Programming Challenge
Can you make your own augmented reality program?Copyright 2019 Joshua Swartz, Vanderbilt University RET
For this maker challenge, students explore augmented reality (AR) physiology programs, including muscle and bone overlays and body tracking recording program, using Unity and Microsoft Visual Studio. Students develop ways to modify, enhance, and redesign the program to meet a particular real-world need. In order to do this, students work through the engineering design process.
