
Spaghetti Bridges Middle School Activity
Civil engineers design structures such as buildings, dams, highways and bridges. Student teams explore the field of engineering by making bridges using spaghetti as their primary building material. Then they test their bridges to see how much weight they can carry before breaking.

Tracking a Virus Middle School Activity
Students simulate the spread of a virus such as HIV through a population by "sharing" (but not drinking) the water in a plastic cup with several classmates. Although invisible, the water in a few of the cups has already be tainted with the "virus" (sodium carbonate). After all the students have shared their liquids, the contents of the cups are tested for the virus with phenolphthalein, a chemical that causes a striking color change in the presence of sodium carbonate. Students then set about trying to determine which of their classmates were the ones originally infected with the virus.

Operation Build a Bridge and Get Over It Middle School Activity
Students act as structural engineers and learn about forces and load distributions as they follow the steps of the engineering design process to design and build small-scale bridges using wooden tongue depressors and glue. Teams brainstorm ideas that meet the size and material design constraints and create prototype bridges of the most promising solutions. They test their bridges to see how much weight they can hold until they break and then determine which have the highest strength-to-weight ratios. They examine the prototype failures to identify future improvements. This activity is part of a unit in which multiple activities are brought together for an all-day school/multi-school concluding “engineering field day” competition.

Design a Catapult Middle School Sprinkle
Students design and build small catapults to launch candy pieces.

Physics of Roller Coasters Middle School Lesson
Students explore the physics exploited by engineers in designing today's roller coasters, including potential and kinetic energy, friction and gravity. First, they learn that all true roller coasters are completely driven by the force of gravity and that the conversion between potential and kinetic energy is essential to all roller coasters. Second, they consider the role of friction in slowing down cars in roller coasters. Finally, they examine the acceleration of roller coaster cars as they travel around the track. During the associated activity, students design, build and analyze model roller coasters they make using foam tubing and marbles (as the cars).

Enough Energy? Play the Renew-a-Bead Game Middle School Activity
The “renew-a-bead game” provides youngsters with a quantitative illustration of how non-renewable resources are depleted while renewable resources continue to provide energy. Student pairs remove beads—representing units of renewable and non-renewable energy—from a bag—representing a country. A certain number of beads are removed from the bag each "year." At some point, no non-renewable (fossil fuel) energy beads remain. Since groups/countries have different ratios of renewable and non-renewable energy beads in their bags, they compare the remaining beads and time when they ran out of energy to see the value of utilizing a greater proportion of renewable resources as a sustainable energy approach. A student worksheet with instructions, data collection table and discussion questions is provided.

Exploring Light: Absorb, Reflect, Transmit or Refract? Middle School Activity
In a hands-on way, students explore light's properties of absorption, reflection, transmission and refraction through various experimental stations within the classroom. To understand absorption, reflection and transmission, they shine flashlights on a number of provided objects. To understand refraction, students create indoor rainbows. An understanding of the fundamental properties of light is essential to designing an invisible laser security system, the ongoing objective in this unit.

The Magician's Catapult Middle School Activity
In this activity, students reinforce their understanding of compound machines by building a catapult. This compound machine consists of a lever and a wheel-and-axel. Catapults have been designed by engineers for a variety of purposes — from lifting boulders into the air for warfare to human beings for entertainment; the projectiles in this activity are grapes for a magic act. Given the building materials, students design and build their catapult to launch a grape a certain distance.

Heredity Mix 'n Match Middle School Activity
Students randomly select jelly beans (or other candy) that represent genes for several human traits such as tongue-rolling ability and eye color. Then, working in pairs, students randomly choose new pairs of jelly beans from those corresponding to their own genotypes. The new pairs are placed on toothpicks to represent the chromosomes of the couple's offspring. Finally, students compare genotypes and phenotypes of parents and offspring for all the pairs in the class. In particular, they look for cases in which parents and offspring share the exact same genotype and/or phenotype, and consider how the results would differ if they repeated the simulation using more than four traits.

Weather Basics Middle School Lesson
Students are introduced to the basics of the Earth's weather. Concepts include fundamental causes of common weather phenomena such as temperature changes, wind, clouds, rain and snow. The different factors that affect the weather and the instruments that measure weather data are also addressed.

Mobile Forces Middle School Activity
The application of engineering principles is explored in the creation of mobiles. As students create their own mobiles, they take into consideration the forces of gravity and convection air currents. They learn how an understanding of balancing forces is important in both art and engineering design.

Designing Bridges Middle School Lesson
Students learn about the types of possible loads, how to calculate ultimate load combinations, and investigate the different sizes for the beams (girders) and columns (piers) of simple bridge design. They learn the steps that engineers use to design bridges by conducting their own hands on associated activity to prototype their own structure. Students will begin to understand the problem, and learn how to determine the potential bridge loads, calculate the highest possible load, and calculate the amount of material needed to resist the loads.

Paper Airplanes: Building, Testing, & Improving. Heads Up! Middle School Activity
Students learn the different airplane parts, including wing, flap, aileron, fuselage, cockpit, propeller, spinner, engine, tail, rudder, elevator. Then they each build one of four different (provided) paper airplane (really, glider) designs with instructions, which they test in three trials, measuring flight distance and time. Then they design and build (fold, cut) a second paper airplane design of their own creation, which they also test for flight distance and time. They graph the collected class data. Analysis of these experiments with "model" airplanes and their results help them see and figure out what makes airplanes fly and what can be changed to influence the flying characteristics and performance of airplanes.

Design and Build a Rube Goldberg Middle School Activity
In this two-part activity, students design and build Rube Goldberg machines. This open-ended challenge employs the engineering design process and may have a pre-determined purpose, such as rolling a marble into a cup from a distance, or let students decide the purposes.

Trebuchet Design & Build Challenge Middle School Activity
In this activity, students explore how trebuchets were used during the Middle Ages to launch projectiles over or through castle walls as well as how they are used today in events such as Punkin’ Chunkin’. Students work as teams of engineers and research how to design and build their own trebuchets from scratch while following a select number of constraints. They test their trebuchets, evaluate their results through several quantitative analyses, and present their results and design process to the class.
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