Grade Level: 5 (4-7)
Choose From: 4 lessons and 4 activities
Subject Areas: Science and Technology
SummaryFour lessons related to robots and people present students with life sciences concepts related to the human body (including brain, nervous systems and muscles), introduced through engineering devices and subjects (including computers, actuators, electricity and sensors), via hands-on LEGO® robot activities. Students learn what a robot is and how it works, and then the similarities and differences between humans and robots. For instance, in lesson 3 and its activity, the human parts involved in moving and walking are compared with the corresponding robot components so students see various engineering concepts at work in the functioning of the human body. This helps them to see the human body as a system, that is, from the perspective of an engineer. Students learn how movement results from 1) decision making, such as deciding to walk and move, and 2) implementation by conveying decisions to muscles (human) or motors (robot).
A major aspect of biological engineering and neuroscience is the ability to see the human body as a functioning, controlled system, similar to a robot. More and more findings show that mathematical principles similar to those used in robotics are extremely useful or even necessary for a complete understanding of the human body. In the fields of biological engineering and systems neurobiology, engineers are becoming more involved in human body research and efforts to replicate the functioning of many of its systems. Electrical circuits, motors, gears and controls are all taught in the electrical, mechanical, instrumentation and control, and biomedical engineering disciplines.
Each TeachEngineering lesson or activity is correlated to one or more K-12 science,
technology, engineering or math (STEM) educational standards.
All 100,000+ K-12 STEM standards covered in TeachEngineering are collected, maintained and packaged by the Achievement Standards Network (ASN),
a project of D2L (www.achievementstandards.org).
In the ASN, standards are hierarchically structured: first by source; e.g., by state; within source by type; e.g., science or mathematics;
within type by subtype, then by grade, etc.
Each TeachEngineering lesson or activity is correlated to one or more K-12 science, technology, engineering or math (STEM) educational standards.
All 100,000+ K-12 STEM standards covered in TeachEngineering are collected, maintained and packaged by the Achievement Standards Network (ASN), a project of D2L (www.achievementstandards.org).
In the ASN, standards are hierarchically structured: first by source; e.g., by state; within source by type; e.g., science or mathematics; within type by subtype, then by grade, etc.
See individual lessons and activities for standards alignment.
- Day 1: What Is a Robot? lesson
- Day 2: Understanding Communication with a Robot activity
- Day 3: How Does a Robot Work? lesson
- Day 4: NXT Ball Shooter activity
- Day 5: Are We Like Robots? lesson
- Day 6: Understanding Movement in Humans and Robots activity
- Day 7: How Do Human Sensors Work? lesson
- Day 8-9: Movement Task Using Sensors - Humans and Robots activity
More Curriculum Like This
Students explore the similarities between how humans move and walk and how robots move, so they come to see the human body as a system from an engineering point-of-view.
Through six lesson/activity sets, students learn about the functioning of sensors, both human and robotic. The overall framework reinforces the theme of the human body as a system with sensors—that is, from an engineering perspective.
Students learn about the human body's system components, specifically its sensory systems, nervous system and brain, while comparing them to robot system components, such as sensors and computers.
Students learn about the similarities between the human brain and its engineering counterpart, the computer. Since students work with computers routinely, this comparison strengthens their understanding of both how the brain works and how it parallels that of a computer.
Copyright© 2013 by Regents of the University of Colorado; original © 2010 Curators of the University of Missouri
ContributorsAjay Nair; Kalyani Upendram; Ashwin Mohan; Satish Nair
Supporting ProgramGK-12 Program, Computational Neurobiology Center, College of Engineering, University of Missouri
This curriculum was developed under National Science Foundation GK-12 grant number DGE 0440524. However, these contents do not necessarily represent the policies of the National Science Foundation, and you should not assume endorsement by the federal government.
Last modified: September 10, 2021