SummaryHuman beings are fascinating and complex living organisms—a symphony of different functional systems working in concert. Through a 10-lesson series with hands-on activities students are introduced to seven systems of the human body—skeletal, muscular, circulatory, respiratory, digestive, sensory, and reproductive—as well as genetics. At every stage, they are also introduced to engineers' creative, real-world involvement in caring for the human body.
Engineers are increasingly involved in design for the human body. Biomedical engineers create artificial limbs using materials and sensors to replicate natural function and movement. Understanding the muscular system enables engineers to design everyday tools, appliances and products. Other engineers design medical solutions to improve health and address disorders. This may take the form of devices, implants, machines, medicines and technologies (diagnostic equipment, pacemakers, surgical techniques, hearing aids, laser eye surgery, ultrasound, amniocentesis, in-vitro fertilization, pain medicine). Engineers also apply their understanding of DNA to numerous real-world applications. As part of their design work, engineers create flow charts, prototypes and models, and make technical presentations, to learn, test and communicate their work.
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Each TeachEngineering lesson or activity is correlated to one or more K-12 science,
technology, engineering or math (STEM) educational standards.
All 100,000+ K-12 STEM standards covered in TeachEngineering are collected, maintained and packaged by the Achievement Standards Network (ASN),
a project of D2L (www.achievementstandards.org).
In the ASN, standards are hierarchically structured: first by source; e.g., by state; within source by type; e.g., science or mathematics;
within type by subtype, then by grade, etc.
Each TeachEngineering lesson or activity is correlated to one or more K-12 science, technology, engineering or math (STEM) educational standards.
All 100,000+ K-12 STEM standards covered in TeachEngineering are collected, maintained and packaged by the Achievement Standards Network (ASN), a project of D2L (www.achievementstandards.org).
In the ASN, standards are hierarchically structured: first by source; e.g., by state; within source by type; e.g., science or mathematics; within type by subtype, then by grade, etc.
Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principles and potential impacts on people and the natural environment that may limit possible solutions.
(Grades 6 - 8)
Do you agree with this alignment? Thanks for your feedback!This standard focuses on the following Three Dimensional Learning aspects of NGSS:
Science & Engineering Practices Disciplinary Core Ideas Crosscutting Concepts Define a design problem that can be solved through the development of an object, tool, process or system and includes multiple criteria and constraints, including scientific knowledge that may limit possible solutions. The more precisely a design task's criteria and constraints can be defined, the more likely it is that the designed solution will be successful. Specification of constraints includes consideration of scientific principles and other relevant knowledge that is likely to limit possible solutions. All human activity draws on natural resources and has both short and long-term consequences, positive as well as negative, for the health of people and the natural environment.The uses of technologies and any limitations on their use are driven by individual or societal needs, desires, and values; by the findings of scientific research; and by differences in such factors as climate, natural resources, and economic conditions.
Overview of topics by lesson: 1) skeletal system, 2) muscular system, 3) circulatory system, 4) respiratory system, 5) digestive system, 6) auditory-hearing sensory system, 7) vision sensory system, 8) reproductive system, 9) genetics, and 10) skeletal system.
The following schedule provides a suggested order of the lessons and activities. However, you may choose to only teach some of the activities – as your time and priorities permit.
- Engineering Bones lesson
- Prosthetic Party: Build and Test Replacement Legs activity
- Sticks and Stones Will Break That Bone! activity
- Muscles, Oh My! lesson
- The Artificial Bicep activity
- Measuring Our Muscles activity
- Body Circulation lesson
- Clearing a Path to the Heart activity
- Breathe In, Breathe Out lesson
- Polluted Air = Polluted Lungs activity
- Digestion Simulation lesson
- Protect That Pill activity
- My Mechanical Ear Can Hear! lesson
- Sounds All Around activity
- Biomedical Devices for the Eyes lesson
- Protect Those Eyes activity
- We've Come a Long Way, Baby! lesson
- You're the Expert activity
- DNA: The Human Body Recipe lesson
- DNA Profiling & CODIS: Who Robbed the Bank? activity
- DNA Build activity
- Bone Fractures and Engineering lesson
- Repairing Broken Bones activity (requires multiple 60-minute periods to complete; suggest 60 minutes on five different days)
Other Related Information
Optional: Show students the What Is Engineering? video)
ContributorsSee individual lessons and activities.
Copyright© 2007 by Regents of the University of Colorado
Supporting ProgramIntegrated Teaching and Learning Program, College of Engineering, University of Colorado Boulder
This digital library content was developed by the Integrated Teaching and Learning Program under National Science Foundation GK-12 grant no. 0338326. However, these contents do not necessarily represent the policies of the National Science Foundation, and you should not assume endorsement by the federal government.
Last modified: February 12, 2019