
Pill Dissolving Demo High School Activity
In a class demonstration, the teacher places different pill types ("chalk" pill, gel pill, and gel tablet) into separate glass beakers of vinegar, representing human stomach acid. After 20-30 minutes, the pills dissolve. Students observe which dissolve the fastest, and discuss the remnants of the various pills. What they learn contributes to their ongoing objective to answer the challenge question presented in lesson 1 of this unit.

Electricity and Magnetic Fields High School Lesson
The grand challenge for this legacy cycle unit is for students to design a way to help a recycler separate aluminum from steel scrap metal. In previous lessons, they looked at how magnetism might be utilized. In this lesson, students think about how they might use magnets and how they might confront the problem of turning off the magnetic field. Through the accompanying activity, students explore the nature of an electrically induced magnetic field and its applicability to the needed magnet for this design challenge.

Should I Drink That? High School Activity
Students perform one of the first steps that environmental engineers do to determine water quality—sampling and analysis. Student teams measure the electrical conductivity of four water samples (deionized water, purified water, school tap water and a salt-water solution) using teacher-made LED-conductivity testers and commercially available electrical conductivity meters. They use multimeters to also measure the resistance of the samples. They graph their collected data to see the relationship between the conductivity and resistance. Then, all students measure the conductivity of tap water samples brought to school from their homes; they organize and average their data by sub areas within their local school district to see if house location has any relationship to the water conductivity in their community.

Volume & Data: Build the Biggest Box Using One Piece of Paper High School Activity
Student pairs are given 10 minutes to create the biggest box possible using one piece of construction paper. Teams use only scissors and tape to each construct a box and determine how much puffed rice it can hold. Then, to meet the challenge, they improve their designs to create bigger boxes. They plot the class data, comparing measured to calculated volumes for each box, seeing the mathematical relationship. They discuss how the concepts of volume and design iteration are important for engineers. Making 3-D shapes also supports the development of spatial visualization skills. This activity and its associated lesson and activity all employ volume and geometry to cultivate seeing patterns and understanding scale models, practices used in engineering design to analyze the effectiveness of proposed design solutions.

Triangles Everywhere: Sum of Angles in Polygons High School Activity
Students learn about regular polygons and the common characteristics of regular polygons. They relate their mathematical knowledge of these shapes to the presence of these shapes in the human-made structures around us, especially trusses. Through a guided worksheet and teamwork, students explore the idea of dividing regular polygons into triangles, calculating the sums of angles in polygons using triangles, and identifying angles in shapes using protractors. They derive equations 1) for the sum of interior angles in a regular polygon, and 2) to find the measure of each angle in a regular n-gon. This activity extends students’ knowledge to engineering design and truss construction. This activity is the middle step in a series on polygons and trusses, and prepares students for the Polygon and Popsicle Trusses associated activity.

RGB Color Mixing High School MakerChallenge
Students move through the engineering design process as they write Arduino code and use a “digital sandbox” to create new colors out of the three programming primary colors: green, red and blue. They develop their own functions, use them to make disco light shows, and vary the pattern and colors of their shows. The digital sandbox is a hardware and software learning platform powered by a microcontroller that can interact with real-world inputs like light, while at the same time controlling LEDs and other outputs.

Surfactants: Helping Molecules Get Along High School Lesson
Students learn about the basics of molecules and how they interact with each other. They learn about the idea of polar and non-polar molecules and how they act with other fluids and surfaces. Students acquire a conceptual understanding of surfactant molecules and how they work on a molecular level. They also learn of the importance of surfactants, such as soaps, and their use in everyday life. Through associated activities, students explore how surfactant molecules are able to bring together two substances that typically do not mix, such as oil and water. This lesson and its associated activities are easily scalable for grades 3-12.

Doing the Math: Analysis of Forces in a Truss Bridge High School Lesson
In this lesson, students learn the basics of the analysis of forces engineers perform at the truss joints to calculate the strength of a truss bridge. This method is known as the “method of joints.” Finding the tensions and compressions using this method will be necessary to solve systems of linear equations where the size depends on the number of elements and nodes in the truss. The method of joints is the core of a graphic interface created by the author in Google Sheets that students can use to estimate the tensions-compressions on the truss elements under given loads, as well as the maximum load a wood truss structure may hold (depending on the specific wood the truss is made of) and the thickness of its elements.

Building a Piezoelectric Generator High School Activity
Students learn how to build simple piezoelectric generators to power LEDs. To do this, they incorporate into a circuit a piezoelectric element that converts movements they make (mechanical energy) into electrical energy, which is stored in a capacitor (short-term battery). Once enough energy is stored, they flip a switch to light up an LED. Students also learn how much (surprisingly little) energy can be converted using the current state of technology for piezoelectric materials.

Design Step 1: Identify the Need High School Activity
Students practice the initial steps involved in an engineering design challenge. They begin by reviewing the steps of the engineering design loop and discussing the client need for the project. Next, they identify a relevant context, define the problem within their design teams, and examine the project's requirements and constraints. (Note: Conduct this activity in the context of a design project that students are working on, which could be a challenge determined by the teacher, brainstormed with the class, or the example project challenge provided [to design a prosthetic arm that can perform a mechanical function].)
Creative Engineering Design: Mouse Trap Car Design Challenge High School Activity
Students design, build, and test mousetrap cars as they apply the Engineering Design Process (EDP) in this individual engineering design challenge. After researching design ideas, students build and test their mousetrap car prototypes (first model). Students then iterate (modify) their design and make any necessary modifications. While students work individually to make their mousetrap cars, they should collaborate with their peers to share information and make suggestions on how to improve and/or fix each other’s initial constructions. Students test their cars in a friendly class Mousetrap Car Competition to determine which car design travels the farthest distance (Note: students can also test which car travels a set distance the fastest).

Bacteria Transformation High School Activity
Students construct paper recombinant plasmids to simulate the methods genetic engineers use to create modified bacteria. They learn what role enzymes, DNA and genes play in the modification of organisms. For the particular model they work on, they isolate a mammal insulin gene and combine it with a bacteria's gene sequence (plasmid DNA) for production of the protein insulin.

Reaction Exposed: The Big Chill! High School Activity
In the presence of water, citric acid and sodium bicarbonate (aka baking soda) react to form sodium citrate, water, and carbon dioxide. Students investigate this endothermic reaction. They test a stoichiometric version of the reaction followed by testing various perturbations on the stoichiometric version in which each reactant (citric acid, sodium bicarbonate and water) is strategically doubled or halved to create a matrix of the effect on the reaction. By analyzing the test matrix data, they determine the optimum quantities to use in their own production companies to minimize material cost and maximize carbon dioxide production. They use their test data to "scale-up" the system from a quart-sized ziplock bag to a reaction tank equal to the volume of their classroom. They collect data on reaction temperature and carbon dioxide production. More advanced students are challenged to theoretically predict the results using stoichiometry.

Trust in the Truss: Design a Wooden Bridge High School Activity
In this activity students design, construct, and test the strength of a wooden truss bridge and satisfy certain conditions like span, strength, and cost. Students perform the truss bridge strength estimation using a graphic interface that determine stress-compression on the truss elements using the method of joints. Students consider their materials’ hypothetical costs and test their constructed bridges to verify load strength. Expect that the bridges can resist at least 90% of their estimated strength and in case of failure, students have to determine the possible causes.

Archimedes' Principle, Pascal's Law and Bernoulli's Principle High School Lesson
Students are introduced to Pascal's law, Archimedes' principle and Bernoulli's principle. Fundamental definitions, equations, practice problems and engineering applications are supplied. Students can use the associated activities to strengthen their understanding of relationships between the previous concepts and real-life examples. A PowerPoint® presentation, practice problems and grading rubric are provided.
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